I Really Need to Stop Trying to Come Up with Titles

So the last post I wrote, nearly two months ago, was about how I haven’t been doing much game dev, and almost forgot I had a blog.  This one could really just be a ditto mark.  Really, I have been working, just extraordinarily slowly.  Mainly I’ve been focusing on MD66, which… is still not really a game.  I have a lot of very random parts of it done (a lot is a bit of an overstatement, some might be more true), but they can’t currently do much.  I’ve been considering going back to work on Gravelpath for a bit, because I think I need a break from complicated strategy games that I haven’t fully envisioned yet.  And also because I’m bored.